A forgotten settlement. A fractured memory.
Your arrival is no accident. The Hollow remembers those who trespass. Follow instinct through ruined cabins and rain‑soaked corridors, piecing together what was lost — and why something wants you to forget.
Light matters. Sound matters. Every decision carries weight when the woods themselves are listening.
Core pillars
- • First‑person survival with scarce resources
- • Story fragments collected as memories
- • Realistic lighting & audio for constant tension
- • Interiors & exteriors seamlessly connected



